HoloLens is Amazing. Watches are Smart. World is Crazy. What Will This Mean to QA Testers?

Wow, just look at that… Wow… It’s… It’s, wow, amazing, I wish I had, WOW! Ok, I’m back to being myself now after watching Microsoft’s new HoloLens promo for the 687 time. It’s spectacular. And nailing Google at their own game? Who thought good old Bill still has several aces up his sleeve? Top that, Oculus, we dare you!

Ok, I believe I’m done hailing Microsoft for finally doing something right (seemingly). Back to reality now. Still it was amazing. And now I’m done. Surely I understand the difference between Oculus and its virtual reality and HoloLens which ads reality with vitality. But those are not the only wearable gadgets, when there is PS 4’s headset, Google glass (though canceled still kicking), etc., etc. And there are finally watches and other fun stuff you can wear and benefit from. If you are providing quality assurance services you may be in trouble.

Such devices are opening a new world of challenges to software testers!

Every new ‘revolutionary’ tech is met with a blend of both excitement and criticism (especially if Microsoft’s involved). That is a common reaction of the audience. Words like “Sure it’s awesome, but will it work as promised” are overfilling today’s internet. Those are just the challenges any tester is to overcome for the product is delivered as it was meant to. Many of those come from fear of testing something brand new and innovative. Something nobody gas tester before. As a result we are facing with such hardcore stuff as:

  • What’s a good user experience for this thing again? A good interface is intuitive. And when oversized glasses are involved an intuitive interface seems to be quite a bit more personal, hence it becomes extremely hard to meet everybody’s expectations. When mobile was designed desktop experiences that were already intuitive to everybody were minimized and simplified. When designing for small screen or glass wearables mobile design will be stripped even more. This means good old usability testing will be something completely different from now and on. Only core of user experience will remain as it is, rest fill be forgotten probably. Brace yourselves.
  • I’m way over a hipster look wearing all this stuff! To say more, I look ridiculous. Oh right, I’ve just said that.Relax here. If tech is awesome people will be wearing it anyway and fashion will adjust. Hopefully there will be nothing for you to test here.
  • Oh, my! Just look at that device fragmentation! As if the variety of screen sizes, phones and tablets was not enough. Now there are wearables as well that are worn on hands, heads, legs and whenever else possible. Developing software for pants is a challenge as it is, yet they are still to be connected to some other device from the OS family (in the best scenario). Meaning not only the device and its software require testing. Communications with various other gadgets require your touch and the process is terribly complicated to automate. Apparently in-the-wind testing will shortly emerge out of shadow and will be the new dominant king. Agile that, people!

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